Dividend). On 3 April 2020, Tencent acquired 16.5 million Class B ordinary shares of Huya Inc. for US$262.6 million. Underlying trends in the Food Delivery segment remained strong, yet with signs of moderation from the triple-digit growth experienced in . The Tencent Video segment is based on the video streaming service. One of the main drawbacks the company has is its weak marketing strategies. Tencent Revenue : Yuan 482.06 billion - FY ending Dec 2020 (y-o-y growth 27.8%) Yuan 377.28 billion - FY ending Dec 2019 (y-o-y growth 21.2%) Competitive Analysis . "Annual gaming revenue of Tencent in 2021, by segment (in billion yuan)." For the full year 2021, Tencent reported a 16% year-over-year. Management claims that the decline in QQ's smart device MAU is due to Tencent's purging of spam and bot accounts, although we think that consumer switching from QQ to Weixin also plays a role as users migrate from the more PC-oriented QQ platform to mobile-friendly Weixin (see Part 1). Upon completion of this transaction, Tencent would increase its voting power to 70.4% and equity stake to 51.0% in Huya Inc. Tencent has delivered stellar growth in revenue and profit over the past 10 years. This statistic is not included in your account. #1: The Weixin/WeChat Market Is Saturated, While QQ is Declining in Popularity. Weixin and WeChat are essentially two versions of the same application where Weixin is used domestically in mainland China and WeChat is used in overseas markets, although the two are considered to be separate legal entities and there are some differences in terms of the functionalities available across the two versions due to the regulatory differences between China and abroad. The evolution of Tencent's investment portfolio (comprising of mostly private but also public companies recorded on the asset side of the balance sheet - see Part 1) and the fair value of the company's holdings in publicly listed companies is consistent with management's historical strategy of acquiring promising private companies and growing them until they become public. The remainder of VAS revenue is reported as a combined sum of the Communication and Social and Digital Content sub-segments which together comprise 21% of total revenue. Hope this helps! This business is the key contributor of growth to its online advertising revenues as it achieved a CAGR of 57.1% over the past four years in revenues from RMB8.7 billion in 2015 to RMB52.9 billion in 2019. short clips and livestreaming, see. Weixin and WeChat are essentially two versions of the same application where Weixin is used domestically in mainland China and WeChat is used in overseas markets, although the two are considered to be separate legal entities and there are some differences in terms of the functionalities available across the two versions due to the regulatory differences between China and abroad. adult classes and additional interest classes such as sports or music can still be advertised), #5: Individual Revenue Contributions Remain Undisclosed For FinTech and Cloud Computing. Over the past 6 months, the stock has traded down approximately 30% from $100/share. We have provided a few examples below that you can copy and paste to your site: Your image export is now complete. Since the initial outbreak in Wuhan, the COVID-19 pandemic has brought many changes to our daily lives and caused disruptions to both businesses and economies worldwide. #1: Tencent's Revenues Grew At A CAGR of 18.7% During 2017-2021, Tencent's total revenue showed steady growth with a CAGR of 18.7% over the past five years. to incorporate the statistic into your presentation at any time. Founded in 1998, Tencent connects over one billion users through its communications and social platforms, namely Weixin and QQ. My teams and I have . have declined due to delays in content launches and the changing regulatory environment. (March 23, 2022). For the full year, revenue in the segment was up 3% to $1.33 billion. Use tab to navigate through the menu items. Its live streaming of game content includes e-sport tournaments such as League of Legends, King of Glory, and Peacekeeper Elite. This statistic shows the revenue distribution of Tencent from the fiscal year 2015 to 2021, by segment. March 1, 2022 6:29 AM | 1 min read. Analysis Facebook: quarterly number of MAU (monthly active users) worldwide 2008-2022, Quarterly smartphone market share worldwide by vendor 2009-2022, Number of apps available in leading app stores Q3 2022, Profit from additional features with an Employee Account. A paid subscription is required for full access. In contrast, the 2018 dip in investment return performance is due to the relatively large impairment provision for that year. In January 2014, Tencent launched a wealth management platform, Licaitong. Available: https://www.statista.com/statistics/1229735/tencent-gaming-revenue-by-segment/, Annual gaming revenue of Tencent in 2021, by segment, Available to download in PNG, PDF, XLS format, Market value of the largest internet companies worldwide 2022, Internet companies ranked by revenue 2017-2021, Largest Chinese public companies as of 2022, by market value, Quarterly revenue of Tencent Q3 2017-Q3 2022, Annual revenue of Tencent 2014-2021, by segment, Key usage figures of Tencent's WeChat and its other services 2020-2021, Tencent's annual online games revenue 2011-2021, Annual gaming revenue of Tencent 2021, by segment, Mobile games with highest IAP revenue worldwide 2022, Biggest video game industry acquisitions 2022, Tencent's investments in overseas gaming companies 2020, Number of Tencent patents by filing year and legal status worldwide 1999-2019, Global edge computing patents filed by standard developer 2021, by number of patents, Number of blockchain patent applications of leading Chinese companies 2021, Distribution of U.S. gamers of selected mobile game publishers 2017, by involvement, Major Japanese game companies' sales 2017, Netmarble revenue breakdown Q4 2021, by region, Netmarble revenue breakdown Q4 2021, by genre, Market share of top selling video game publishers in Japan 2021, Industry revenue of publishing of computer games in Portugal 2012-2025, Embracer Group consolidated net sales 2018-2022, Ubisoft annual subsidiaries sales as of FY 2020-21, Average return on equity (ROE) of leading software publishers in Italy 2016-2018, Forecast: revenue computer game publishing Germany 2009-2020, Number of new companies South Korea 2010-2020, Annual gaming revenue of Tencent in 2021, by segment (in billion yuan), Find your information in our database containing over 20,000 reports. sail past the $1.5 billion in annual revenue generated by Call of Duty, the industry's top-selling game . In 2021, Tencent recorded total revenue of RMB560.1 billion and operating income of RMB271.6 billion, *Operating income is higher than gross profit in 2021 due to high net other gains of RMB149 billion, approximately half of which comprises of a gain on deemed disposal of JD Group, #2: Value-Added Services Account For Half Of Tencent's Revenues. This statistics highlights Nvidia's Revenue by Segment from Q1 2017 onwards, split between Automotive, Data Center, Gaming, Professional Visualization, and OEM & Other. #6: Tencent's Gross Profit Margin Is Relatively Constant While Operating Profit Margin Shows Greater Fluctuation. The boom in the global videogame industry slowed down after a period of pandemic-driven growth. WeChat has 3.2 million mini programs on its platform, which transacted 1.6 trillion RMB in 2020. The company generated a net income of 21B ($2.99B) for the period, down 10% from 23.4B ($3.32B) in the same period in the previous year. Tencent is the dominant name when it comes to gaming in China and is even reported as the world's largest video game vendor.The Chinese gaming giants also have a stranglehold in the mobile gaming segment, generating large amounts of revenue. Tencent attained a CAGR of 36.8% over the past six years in Social Network revenue, up from RMB13.0 billion in 2013 to RMB85.3 billion in 2019. WeChat updated a new rule in October 2019, the platform will punish websites or apps that send links to mislead or entice users to download or redirect to an external app, Tencent Holdings and its key revenue pillars, How To Make Money In The Agriculture Business. WeChat wants to empower everyone to create content. Chart. Tencent Holdings is a Chinese technology conglomerate holding company that was founded in November 1998. Learn more about how Statista can support your business. $34.4B. As of 30 June 2020, Tencent reported 1.2+ billion monthly active users of Weixin and WeChat worldwide combined, and continues to invest in the development of new games and digital content as means to sustain growth for many years to come. Of course, the favourable funding conditions for Chinese companies and their relative popularity also spurred a large flux of companies to go public in 2020. As mentioned in Part 1, the VAS segment is broken down into: (1) domestic games, (2) international games, (3) communication and social, and (4) digital content, while the Online Advertising segment comprises of the two sub-segments: (1) social and other advertising, and (2) media advertising. Media Advertising revenues decreased by 4% -on-year yearto RMB3.5 billion, primarily due to lower advertising revenues from Tencent News app. Tencent's annual revenue for 2021 was up 16% compared to the previous year, slowing from the 28% growth it recorded in 2020. However, there is still room for further improvement in other game genres such as role-playing games. In 2019, Tencent cemented its leadership posit)on in China and made significant progress in overseas business, which is largely due to PUBG Mobile, Call of Duty Mobile, Peacekeeper Elite, and League of Legends. Its online games Honour of Kings, PUBG Mobile, and. The best of the best: the portal for top lists & rankings: Strategy and business building for the data-driven economy: Industry-specific and extensively researched technical data (partially from exclusive partnerships). Tencent achieved a 10-year CAGR of 40.7% and 33.6% in its group revenues and shareholders earnings respectively. PDF. Almost done! In China, there is a saying: WeChat is like their wallet and Alipay is our bank account. You can only download this statistic as a Premium user. Second, sales in 2019 was affected by the unpredictability in the broadcast schedules of its media platforms like Tencent video and Tencent news. You only have access to basic statistics. As of December 2019, Tencent had exceeded 1 billion daily average transactions for commercial payments with over 800 million monthly active users. You need a Statista Account for unlimited access. Are you interested in testing our business solutions? Let us take a look at Tencent key competitor by segmentif(typeof ez_ad_units != 'undefined'){ez_ad_units.push([[300,600],'investpit_com-large-leaderboard-2','ezslot_6',122,'0','0'])};__ez_fad_position('div-gpt-ad-investpit_com-large-leaderboard-2-0'); WeChat Pays main competitor in the payment transaction segment is AliPay from Alibaba and UnionPay Commercial. Segments: Baidu Core . The company is a technological conglomerate and works both domestically and abroad to bring innovation and improvement into people's lives ( Tencent's Innovation Strategy 2020). support@swotandpestle.com; . Available: https://www.statista.com/statistics/1077540/tencent-revenue-quarterly-by-segment/, Revenue of Tencent in 3rd quarter 2022, by segment, Available to download in PNG, PDF, XLS format, Canada: number of social media users 2018-2027, Canada: social network penetration 2018-2027, Canada: yearly growth of social media users 2020-2022, Canada market share of leading social media websites 2022, Canada mobile social media visit share 2022, Leading iPhone social media apps in Canada 2022, by downloads, Leading Android social media apps in Canada 2022, by downloads, Canada: preferred social networks Q3 2021, Social media usage by platform type in Canada 2022, Social network usage by brand in Canada 2022, Social network usage by frequency in Canada 2022, Canada: time spent social media 2020-2022, Canada: distribution of social media audiences 2021, by age and gender, Leading social networks used for news in Canada 2019-2022, Canada: Meta audiences in 2022, by age and gender, Canada: number of Facebook users 2018-2027, Canada: Facebook usage penetration 2018-2027, Canada: Facebook pages user engagement rate 2021, by type of post, Canada: Facebook Messenger users 2022, by age group, Canada: Facebook Messenger users 2022, by gender, Canada: distribution of TikTok audiences 2022, by age group, Canada: distribution of TikTok audiences 2022, by gender, Twitter: distribution of Canadian audiences 2021, by gender, Most popular Twitter profiles from Canada 2021, by audience, Most popular brands on Twitter in Canada 2021, by audience, Snapchat: distribution of Canadian audiences 2022, by gender, Canada: Instagram users 2022, by age group, Digital advertising spending in North America 2022, by country, Digital Market Outlook: social media ad spend in Canada 2017-2026, by device, Expected Facebook influencers earnings in Canada, the UK & the U.S. 2021, Most popular brands on Facebook in Canada 2021, by audience, Canada: views on selected social media platforms 2021, Canada: opinions on governmental supervision of Meta Platforms 2021, Canada: belief in Facebook whistleblower claims 2021, by age group, Canada and the U.S. belief in Facebook whistleblower claims 2021, Canada: Facebook impact on quality of life 2021, Canada: social media regulation of hate speech 2021, Canada: impact of social media on debate and opinions exchange 2021, Social media marketing spending in the U.S. 2014-2019, Survey on the usage time of computer games among children in Germany 2016, Online content smartphone users read or view most often Japan 2019, by age group, Social network ad spend per user in the Middle East & Africa 2013-2016, Revenue of Tencent in 3rd quarter 2022, by segment (in billion yuan), Find your information in our database containing over 20,000 reports. Directly accessible data for 170 industries from 50 countries and over 1 million facts: Get quick analyses with our professional research service. Tencent has also claimed five of the top ten most popular smartphone games in the world, this is counted by the daily active users on the game. If you use our datasets on your site or blog, we ask that you provide attribution via a "dofollow" link back to this page. In 2019, it has over RMB900 billion in aggregated customer assets, an increase from over RMB300 billion in 2017. In contrast, operating profit margin shows a greater degree of fluctuation due to higher selling, general, and administrative (SG&A) expenses and marketing expenses in certain years offset by net other gains. Its online games Honour of Kings, PUBG Mobile and Peacekeeper Elite. The ideal entry-level account for individual users. The index is also a selection of the 'best' companies. Note: the online advertising industry faced significant changes in terms of regulatory environment over the past year, the most significant of which pertains to the crackdown on K-12 education organizations (see, ). Business Solutions including all features. The ideal entry-level account for individual users. Chart. Since its founding, Tencent has found new income streams including high-performance advertising, gaming, digital content, and fintech services. We think this market is very close to saturated given China's total 1.4 billion population. Profit from the additional features of your individual account. Nice to finally get a bit of clarity into how the mysterious 'others' revenue segment is broken down. Tencent Holdings Limited is headquartered in Shenzhen, the People's Republic of China. Tencents business is very diversified. If th Hi CG, If you currently own Singapore shares, they are eithe Hi! Statista. You can only download this statistic as a Premium user. 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